BS IET Major in Game Art and Design

  • Overview
  • Career Opportunities
  • Overview
  • Career Opportunities

Students begin with theoretical foundations in drawing, principles of design, and color in both traditional and digital art. Skills are enhanced by applying the basics in designing games, game objects, levels, 2D concept art, 3D modeling, texturing, and real-time lighting. Students also learn the principles of gaming, balance, and usability to ensure a worthwhile gaming experience. All of these are experienced using the same kinds of technology professionals use.

Graduates of the BS in Interactive Entertainment Technology major in Game Art and Design program are ready to pursue a variety of entry- and intermediate-level positions in the areas of multimedia in general and video game development, in particular, including the following roles:

  • Game Artist
  • Technical Artist
  • Creative Programmer
  • Creative Content Developer
  • Ad Builders
  • Technical Specialist for Modeling / Rigging / Lighting
  • Art Quality Assurance Specialist
  • Level Designer
  • Game Designer
  • Digital 2D or 3D Art Content Producer
  • Digital 2D or 3D Production Designer