Students begin with theoretical foundations in drawing, principles of design, and color in both traditional and digital art. Skills are enhanced by applying the basics in designing games, game objects, levels, 2D concept art, 3D modeling, texturing, and real-time lighting. Students also learn the principles of gaming, balance, and usability to ensure a worthwhile gaming experience. All of these are experienced using the same kinds of technology professionals use.
Graduates of the BS in Interactive Entertainment Technology major in Game Art and Design program are ready to pursue a variety of entry- and intermediate-level positions in the areas of multimedia in general and video game development, in particular, including the following roles: